Next is next is the XP cap. If you've ever wanted to OSRS Gold level up your augmented items faster or siphon them to earn additional XP or even to reach level 20, then this device is for you. A cap that is empty of XP will take some of the itemXP you typically earn when training with augment items and then fills it up. Once the device is full, it can be traded to other players and they will earn double item XP until the capacitor runs empty. It's similar to bonusXP, but in the case of Invention Items.
The Kinetic Dynamo was another device found in the past. It doesn't require Guthix juice to meet your Invention needs. With the Kinetic Dynamo, you can make Divine Charges by running around or suging. After you've had enough time to run around with the Kinetic Dynamo in your hands it will charge and provide you with Divine Charges up until the moment it breaks.
The last thing to think about for Ancient Invention is the ability to improve the quality of tools created by Invention like the Fish-o-matic, Hammertron and Pyro-matic. There are ways to make tools more efficient by using materials from the past. They are now level 80 tools rather than their current level 70 counterparts.
The real jewel of Archaeology However, the real gem of Archaeology is the Relics. Powerful items from RuneScape's history have been rediscovered and its up to you to find and harness their powers. In doing so, you will gain an ongoing, powerful, and passive effects that remain active. You can select 3 Relic abilities from the available list and pay Chronotes to Buy RS Gold change between them.